Although the Xbox One was designed as an always online console, much of these features had to be scrapped following an overwhelming surge of consumer backlash. It's something that Microsoft has never quite recovered from. 4ft26
Nonetheless, it scrapped some of its intended functionality such as the need to be always online even when in single-player and after a flurry of updates last year, it's become the console it should have been when it launched in 2013. However, in doing so, a specific feature that would be of interest to consumers was removed - the ability to share digital games. It's something Steam allows through Family Sharing. But it's something Microsoft is considering to revisit.
"Steam has a great family plan right now," Mike Ybarra, Director of Program Management, Xbox and Windows Platform at Microsoft explained to Game Informer.
"We're looking at both from a Windows standpoint - well, what's our policy of the Windows Store? How many people can play concurrent? How do you share? We're going to merge those two topologies soon so that a whole new model for how you share games across that will be in place. We're actively working on that now to try to figure [it out], but we want to get to a much simpler model and potentially one that lets you do more... have a little bit more freedom in what you can and can't do."
With Microsoft looking to home console. A seamless, streamlined sharing method akin to Steam would be a welcome addition.