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The Last of Us Part I’s PC Port in Bad Technical Shape, Developer Investigating Performance Issues 5m3d

Players have been reporting instances of the game crashing while building shaders. 3h5a68

The Last of Us Part I’s PC Port in Bad Technical Shape, Developer Investigating Performance Issues

Photo Credit: Naughty Dog 726z2f

The Last of Us Part I vastly improves upon the visuals and gameplay seen in the original

Highlights
  • Developer Naughty Dog has promised performance patches to come
  • Crashes, stutters, and long loading times are common complaints
  • The Last of Us Part I is out now on PC via Steam and Epic Games Store
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delayed to March 28, in light of ensuring that the game debuts in ‘the best shape possible'. Sadly, things don't seem to have gone according to plan.

In a tweet, Sony, as it has consistently sent review codes days — and sometimes, weeks in advance.

This time, developer TLOU's port seems to have been rushed out.

The Last of Us Part I PC System Requirements and Features Revealed

The Last of Us Part I's PC settings lean more toward U usage leading to micro stutters, while the graphics memory easily maxes out at medium settings. Players have also been reporting game crashes while idling in the main menu as they wait for shaders to build, in addition to encountering loading screens during cutscenes in-game.

“Pre-purchased & pre-loaded. Launched it as soon as it was ready. Went to the settings. Turns out this game is eating up nearly 10GB of VRAM at 1440p max settings (game defaulted the settings to maximum),” a Steam wrote. “I'm running an RTX 3080 Ti with 12GB VRAM, mind you. Never could get past the menu screen which always crashes when the game displays a notification at the bottom right corner that reads ‘BUILDING SHADERS'.”

Players on the PC requires dedicated time to build shaders upon every launch, albeit the optimisation isn't as bad.

The Last of Us Part I is now available on PC via Steam and Epic Games Store. That said, I don't recommend that you purchase it until performance patches are released.


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The Last of Us Part I 7454h

  • REVIEW
  • KEY SPECS
  • NEWS
  • Good
  • Looks, sounds, feels great
  • On par with Part II, if not beyond
  • Centuries ahead of PS4 Pro version
  • Improved enemy AI behaviour
  • New Permadeath feature
  • Bad
  • Priced as a new PS5 game
  • No upgrade options for PS3, PS4 owners
  • No 4K at 60fps, or ray-tracing
  • No multiplayer
  • PC port to be sold separately
Genre Action-Adventure
Platform PlayStation 5 (PS5), PC: Windows
Modes Single-player, Multiplayer
Series The Last of Us
PEGI Rating 18+
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