The Division 2 Release Date, Size, System Requirements, and Everything Else You Need to Know
The Division 2 Release Date, Size, System Requirements, and Everything Else You Need to Know 56221a
By Rishi Alwani | Updated: 6 February 2019 15:30 IST
Highlights
The Division 2 beta begins on February 7 and ends on February 11
It includes two main story missions
The preload begins on February 6
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The Division 2 for PS4, Xbox One, and Windows PC is a shared world shooter that's Ubisoft's answer to the likes of Anthem and Destiny 2. While both of these have sci-fi worlds, The Division 2's setting is more realistic, featuring modern day guns, drones, and of course, a post-pandemic environment replete with bandits and sinister factions. Set seven months after the events of The Division, it trades its predecessor's snowy climes of New York City for sunny Washington DC. Like most online, shared world games, a beta of The Division 2 will be available to play before the full game. Here's what you need to know before you jump in. 2p2m3t
The Division 2 beta release date 16r6x
The Division 2 beta release date is February 7 and it will end on February 11. It's for all platforms the game will be available for — PS4, Xbox One, and Windows PC.
How to play The Division 2 beta 3a1w1a
The Division 2 beta is available to those who have pre-ordered the game. Though you can sign up for a chance to get a beta code.
The Division 2 beta start time and end time 6j576j
The Division 2 beta start time is 2am PT (3:30pm IST) on February 7. It ends at 1am PT (2:30pm IST) on February 11.
The Division 2 beta size 4d6f58
The Division 2 beta size for PS4, Xbox One, and Windows PC is 26GB.
The Division 2 preload date and time wz2o
You'll be able to preload the game from 2am PT (3:30pm IST) on February 6.
The Division 2 beta content 5x6o5g
Here's what you can expect from The Division 2 beta: Two main missions, available in Story, Normal and Hard Mode Five side missions and additional activities in the open world PvPvE (player versus player versus enemy) gameplay in one of the three new Dark Zones Organised PvP gameplay in one Conflict mode, Skirmish
The Division 2 system requirements 5s3w6y
Ubisoft has revealed what kind of PC you'd need to play The Division 2.
The Division 2 system requirements (minimum) 116r4o
The Division 2 system requirements (recommended) 1a3d1n
OS: Windows 7 | 8 | 10
U: AMD Ryzen 5 1500X | Intel Core I7-4790
RAM: 8GB GPU: AMD RX 480 | Nvidia Geforce GTX 970
VRAM: 4GB
DirectX: DirectX 11 | 12
The Division 2 system requirements (1440p 60fps) 1yy3t
OS: Windows 7 | 8 | 10
U: AMD Ryzen 7 1700 | Intel Core I7-6700K
RAM: 16GB
GPU: AMD RX Vega 56 | Nvidia Geforce GTX 1070
VRAM: 8GB
DirectX: DirectX 11 | 12
The Division 2 system requirements (4K 60fps) 2726j
OS: Windows 7 | 8 | 10
U: AMD Ryzen 7 2700X | Intel Core I9-7900X
RAM: 16GB
GPU: AMD Radeon VII | Nvidia Geforce RTX 2080 TI
VRAM: 11GB
DirectX: DirectX 11 | 12
Is The Division 2 coming to Steam? 2221a
In a surprising move, Ubisoft has announced that its online shooter The Division 2 for PC will not be coming to Steam. Instead, The Division 2 would be coming to the Epic Games Store and Ubisoft's own storefront and digital rights management client, Uplay. Furthermore, the Steam page for The Division 2 has been deleted although Ubisoft claims pre-orders on Steam would be unaffected. That said, Ubisoft did state that other games would be coming to the Epic Games Store and they would be announced over the course of the year. As for why Ubisoft would dump Steam? The difference in revenue split, with Epic Games offering 88 percent of the profits over Steam's 70 percent probably sealed the deal. What's more is, Ubisoft has no plans to bring The Division 2 to Steam at all.
"Ubisoft has no plans on releasing The Division 2 on Steam," the company said in a prepared statement at the time. "It was a business decision to focus on Epic Store and Ubisoft Store for distribution of The Division 2 on PC. Ubisoft fully s Epic and their third-party distribution model, which is in the long-term, beneficial for publishers both large and indie and the video games industry. We hope this partnership helps to validate and evolve the model."
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