Bethesda's claims.
Bethesda's Head of Publishing Pete Hines, who's apparently played Twitter). “Just wait for the reviews. The half-truths being spread are being done in bad faith sometimes.”
It certainly doesn't help that during June's No Man's Sky, where planetary beings, vegetation, and conditions are procedurally generated. However, in Starfield's case, this could mean that planets are seamlessly explorable in chunks. Even if we consider that the leaked clip/ image wasn't from the tutorial segment and look at the ‘Boundary Reached' menu that pops up on the screen, we're presented with three options. You can fast-travel back to your ship, press cancel and walk around until an invisible wall halts you, or you can ‘Open Planet Map' to explore another region on the map.
This indicates that exploration on the planet isn't necessarily over and that you could certainly land at any given point of the map and explore, before eventually hitting that roadblock — where I'm assuming the game is unable to continue loading the area in real-time. A lot of this discourse will surely be cleared once the reviews are out on August 31, which will undoubtedly touch upon the exploration mechanic since that's been one of Bethesda's key selling points. Expectations for Starfield are extremely high, with the developer continuously touting its massive size, in addition to new information about a Jail system and the debate about it being locked to 30fps on consoles.
Starfield is out September 6 on Xbox Series S/X. Those who pre-ordered the Edition are granted a five-day early access, starting September 1.
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