Gran Turismo series lead Kazunori Yamauchi has revealed that he's “considering” and “looking into” porting the racing franchise to PC. Speaking to GTPlanet during the Gran Turismo World Finals, Yamauchi expressed some concerns about getting the “finely tuned” Playstation exclusive title to consistently run at 4K 60fps across all platforms. While not explicitly mentioned, he seems to be referring to the latest Gran Turismo 7, which is heavy on the hardware, featuring ray-traced lighting and high-resolution textures that emulate real life. That said, while the PlayStation 5 is powerful, it's nothing in front of most PCs. That's proven by the fact that most new launches do not offer 4K 60fps with ray-tracing on PS5.
Launched on Forza Horizon 5 has been played by over 20 million PC and Xbox players since its launch in late 2021, which goes to show that there's still a strong market for the racing genre on PC.
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The last few years have been rife with several PlayStation exclusives porting to PC, including Jim Ryan said that the company expects half of its annual launches to be on PC and mobile by 2025. “By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere,” Ryan said (via VGC).
The Nissan Silvia K's Aero (S14) ‘96.
Elsewhere, the Gran Turismo universe — if you can call it that — is Stranger Things) character — a retired racecar driver. The film is directed by Neill Blomkamp (District 9) and is eyeing a theatrical release on August 11, 2023.
There is no word on whether Gran Turismo PC development has begun — Yamauchi's comments suggest it's too early right now.